Creator Program
Build with the Market — get rewarded.
Ship components, courses, and playable demos on top of BabylonJS Market. Share them with the world and earn marketplace credits, revenue on every download, and a spot in the front window.
What is the Creator Program?
A program for developers building with BabylonJS Market — the ECS, the Arcade toolkit, and the component library — who want to share their work publicly, teach what they learn, and earn rewards. Free marketplace credits, a revenue share on every component you publish, and featured promotion when your project stands out.
Whether you're an indie game dev, a web developer leveling up into 3D, a course author, or a component tinkerer — everyone is welcome to apply.
Who can join?
Four things we look for in every application.
You build
You ship real things on the Market — a game, a component, a course, a demo — and you want to put them in front of people.
You're independent
Solo dev or a small team, building in the open. Not a big studio and not someone else's marketing department.
It's original
Your work is your own — no assets or code lifted from someone else's IP. What you show us, you made.
It's good
Spots are limited and we prioritize quality. Don't just show us a spinning mesh — show us what you built with it.
What you get
Real rewards for real work — the more you contribute, the more they stack up.
Free marketplace credits
Get free credits the moment you're accepted, then more every month you contribute. Spend them on any premium component in the library — build faster on the house.
Earn on every download
Publish a component with bjs inject and take a revenue share each time a member downloads it. Your best work keeps paying you long after you ship it.
Featured promotion
Standout projects get cross-promoted on the Market homepage, the socials, and the newsletter — in front of every developer walking the aisle.
Community & merch
A direct line to the core team and the most passionate creators in a private channel — plus exclusive merch for the top contribution each month.
What you can contribute
Pick your format — or pitch your own. There's more than one way to share.
Components
Build a reusable ECS component and submit it with bjs inject. Once it passes review it goes live for every member to download — and starts earning you a share.
Browse the libraryTutorials & courses
Publish a build-along, a mechanic guide, or a YouTube walkthrough that shows what the Market can really do — and teaches the next creator how.
See the coursesShowcases
Post your game, demo, or workflow on Reddit, X, or your own channel — tag the Market and drop it in the community for everyone to see.
Other ideas
Got a different format in mind? A plugin, a stream, an asset pack? Pitch it in your application — we're open to it.
Ready to join?
Four steps from install to your first reward.
- 1
Install the CLI
Grab the bjs member CLI and scaffold a project with create-arcade. This is where everything starts — one command and you're building.
- 2
Build something worth sharing
Ship a component, a course, or a playable demo on top of the Market. Make it something you'd actually want to show off.
- 3
Apply
Submit your project and tell us what you'd like to contribute each month in exchange for membership and rewards.
- 4
Create, share, get rewarded
Once you're in, claim your credits, submit a new contribution each month, and watch the rewards — and the revenue — stack up.
Resources
Everything you need to make something worth sharing.
Component library
Browse the components you can build on and learn from — the same catalog your work will join.
OpenCourses & build-alongs
Follow a build-along and ship a real game from scratch, out of the real components.
OpenDeveloper tools
The animation, skeleton, and asset tools behind the Market — everything you need to make great work.
OpenFrequently asked questions
Everything else you might be wondering.
Do I need to be an experienced game developer?
No. If you can follow a build-along and ship something you're proud of, you can apply. Plenty of our creators came in as web developers and left as game devs.
What counts as a contribution?
A published component, a course or tutorial, or a public showcase of something you built on the Market. Make it, share it, and submit it — we review each one by hand.
How do the rewards work?
You get free marketplace credits when you're accepted and again each month you contribute. If you publish components, you also earn a revenue share every time a member downloads one.
How do I publish a component?
Build it as an ECS component, then run bjs inject <name> to submit it for review. Once it's approved it's live in the library for every member to download.
Why might an application be declined?
Spots are limited and we prioritize quality, so we can't accept everyone. If yours isn't selected, refine it and reapply anytime — we're always looking for new creators.
I'm already a paying member — can I still earn rewards?
Absolutely. Just tell us when you apply and, if accepted, we'll award credits on top of your existing plan.
How long does review take?
Usually two to three business days for both applications and contributions — a little longer over weekends and holidays.
What if I stop contributing for a while?
You'll get a friendly reminder when a contribution is due. If it's been too long we'll move you out of the program, but you can reapply whenever you're ready to build again.
Ready to build?
Ship something on the Market, share it with the world, and get paid to keep going.